For the last portion of this project, we were tasked with texturing our model in Substance and setting up the final textured and lit model in UE5. As I don't have much experience in UE5, setting the scene was a hassle, but I'm happy to have gained more knowledge and experience working in the software. I look forward to more modeling and sculpting in ZBrush, and setup in UE5! Shout-outs to Abi, Trevor, Carson, and Luo for all their help!
Final Render in UE5

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